I’m a punk rock-inspired game developer. I received a BS in Computer Science from Drexel University in June 2020, minoring in Entrepreneurship & Innovation.
As a coder, writer, and designer, I strive to craft games as meaningful as the music I love and as immersive as the games that have fueled my passion. I hope to emulate the raw, expressive power of music by bands like Rise Against and Social Distortion in games as memorable as my “big three,” BioShock Infinite, Spec Ops: The Line, and Life is Strange.